Charles Holbrow @ The MIT Media Lab

This page documents my time as a student at the MIT Media Lab in the Opera of the Future group. At the Lab I imagined, built, and explored the possibilities for the future of connected music technology.

Fluid Music

My PhD Dissertation, Fluid Music, was on collaborative generative music.

Fluid Music is different from most systems for generative audio: It generates full DAW sessions, complete with audio and MIDI tracks, configured VST plugins, audio routing, and automation.

Before I was a grad student at the Media Lab, I:

  • Compounded the efficacy of my team as an Audio Tools Specialist at music-video-game developer, Seven45 Studios.
  • Worked various jobs in full-stack web engineering.
  • Coded DSP in C for processing 3D video in the frequency domain at the MIT George Harrison Spectroscopy Lab.
  • Designed audio effects and music technology at the MIT Media Lab.

I love working with: Linux, Kubernetes, Docker, Nginx, MongoDB, Redis, Go, Node.js/TypeScript/npm, HTTP, WebSockets, HTML, JavaScript, CSS. Recently I have been writing C++.

I am an alumnus of Hack Reactor in San Francisco, and the Recurse Center in NYC. I have a Bachelor of Music and Sound Recording Technology degree from the University of Massachusetts Lowell.

Find me here:

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