Charles Holbrow
I've been working in music and computation for over fifteen years. Highlights include:
Post-2021
- Teaching: AI, ML, and Agentic Engineering courses at Berklee College of Music
- Industry: Led development of petabyte-scale audio dataset transform and analysis tooling
- Research: Ongoing, info coming soon
2013–2021: MIT Media Lab, Ph.D.
- Dissertation on computational Generative Music in the Opera of the Future Group
- Developed Fluid Music, which generates full DAW sessions with tracks, clips, routing, plugins, and automation.
Pre-2013
- Research: Wrote DSP in C for processing volumetric video in the frequency domain.
- Industry: Various roles in game audio and full-stack web dev
- Education: B.M., UMass Lowell, Sound Recording Technology, 2008